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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 12:28:00 -
[1] - Quote
Finally found the right place for this:
Patch attempt failed on insufficient disk space.... :S Cleaned up a bit, restarted and okay.
However, found that EVE install dirs (TQ and Buck) have a bunch of *_win.patch files of large size hanging around. Once a client is all patched up, any particular reason to keep these around? |
KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 13:28:00 -
[2] - Quote
disasteur wrote:i tried to fill up my planets but i get this message....
You can't add the Reactive Metals as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000,00 units and it is currently jammed full with 122125,59 units.
you would say its full but it isnt....
any one else got this to ?
PI is broken. They are working on it.
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KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 14:20:00 -
[3] - Quote
moro legend wrote:FIX THE POCO'S !!!! IT SAYS HAS NO CAPACITY OR WHAT EVER SERIOUSLY GUYS WHO DESIGNS THIS GAME !!!!
Sadly - it's really a testing problem. They don't.
And I bet the root of the evil is the Unified Inventory....
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KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 17:57:00 -
[4] - Quote
CCP Habakuk wrote:
Could you please check the number of items in this division in the CHA? There is a restriction to 1000 items per container / division, which is now enforced more strictly. For corporation hangars in stations this limit was increased to 1500 items per division (but S&I jobs still use 1000 items as limits due to a bug).
Seems like something that should have been given a heads up about. I didn't find the change in the patch notes or remember seeing it announced in any Dev blog. You may as well hear it now - "Duck and cover!! Incoming!"
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KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 19:18:00 -
[5] - Quote
uh oh - taking minutes for my comm stack to open. A few tabs, pretty idle system... Server problems? I've logged in and out several times without issue. |
KIller Wabbit
The Scope Gallente Federation
107
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Posted - 2012.12.04 19:48:00 -
[6] - Quote
CCP! - Advise Thread start should also have a pointer to BR procedures thread.... |
KIller Wabbit
The Scope Gallente Federation
109
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Posted - 2012.12.04 20:26:00 -
[7] - Quote
Gibbo3771 wrote:Basileus wrote:Plz. fix the PI issue top priority. Production lines coming to a standstill here. stfu and leave room for real problems, like the game actually working
That is a real game problem - reported long before other problems
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KIller Wabbit
The Scope Gallente Federation
110
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Posted - 2012.12.04 20:43:00 -
[8] - Quote
Peich Prime wrote:Any idea of when will the Custom Offices problem be solved?
It can't be that hard to fix one variable :P
We are losing ISK... and with PLEX prices going up and up and up... and melted prices going down and down and down...
This problem was almost immediately on their list. I think it buried in Unified Inventory code, so, yeah good luck
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KIller Wabbit
The Scope Gallente Federation
110
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Posted - 2012.12.04 21:27:00 -
[9] - Quote
Markus Defries wrote:I might have found a bug with bounties/kill rights. A couple of days ago I was killed by a CVA member when in low sec. He camped me and blew up my hauler when I undocked at a kick out. Doh. (so much for CVA being non piratey...) I had a kill right for him this morning. With these changes coming, I thought it would be fun to pop a bounty on him and sell the kill rights to see if anyone can get him back for me. After the patch I logged in and had a look. He already had a bounty on him (obviously a bad boy!) and I looked in my kill rights. I selected the new button to look at the options but didn't select anything because I wanted to talk to alliance mates about how I should do it. I've just logged back in and now my killright has disappeared :((( I've also noticed that the bounty is missing on him? Pilot is awg1. Could my killright have been activated by my popping up the menu but not selecting an option? Could it have been removed when someone killed him (and claimed that bounty?), even though I hadn't made it available? Oh Great Punkturis! Please give me back my vengeance! (edit: Just looked again and his bounty is back? Or a new one?)
CCP has been telling people with killright's missing to file a bug report. It appears to be hit or miss as to regards to who's right made it through the patch
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KIller Wabbit
The Scope Gallente Federation
110
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Posted - 2012.12.04 21:29:00 -
[10] - Quote
Ramius Decimus wrote:Can't access Jukebox. The icon disappeared from the Accessories submenu and a shortcut key doesn't bring it up either. Is this a bug? If so, then I'm confident you'll eventually fix it. If it was an intended change, then many players (like me) will be invariably disgruntled. I found it very convenient to be able to access my music while in-game (minimizing risk when in space). The Jukebox allowing custom playlists may be a minor feature but an excellent improvement over the original design. Now it seems it took two steps back as we can't even change tracks or pause/stop the music. Only option right now is to turn Music volume down to zero in the Audio tab of the settings (Esc) menu and use my media player....
Jukebox has been dropped. See: Juke Box Perm Jammed for details. |
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KIller Wabbit
The Scope Gallente Federation
110
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Posted - 2012.12.04 21:31:00 -
[11] - Quote
handige harrie wrote:some NPC ships seem to insta lock Ships and Drones.
did an anomaly earlier, recalled drones due to agro, relaunched them and they were damaged again immediately. later when I was travelling I got insta locked myself on a gate by drones while travelling in an interceptor.
Say Hello! to the Sleeper AI
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KIller Wabbit
The Scope Gallente Federation
111
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Posted - 2012.12.04 22:45:00 -
[12] - Quote
Von Klinkkerhoffen wrote:I got problems with acces to planetary customs offices, despite ofice being empty i cannot place anything there , im receiving a message : You can't add the Water as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000,00 units and it is currently jammed full with 99162,90 units.
The bug is summing up all the inventory in the CO - every pilot that has stuff in station. "Inventory"... hint hint
This was among the very first bugs reported. On patch day read the first entry in these threads to see what has already been reported.
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KIller Wabbit
The Scope Gallente Federation
111
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Posted - 2012.12.04 23:23:00 -
[13] - Quote
BOLEVINE wrote:As I understand it peeps are only to get kill rights on you if you pod them in low sec or gank them in high now. People still have kill rights on me from previous patch. We re they not supposed to be deleted in new patch?
Kill rights were supposed to pull through the patch. Some lost their kill rights and are supposed to file a bug report to get them restored.
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KIller Wabbit
The Scope Gallente Federation
122
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Posted - 2012.12.05 16:28:00 -
[14] - Quote
Two step wrote:Tigers Eye CatsxFang wrote:Rommiee wrote: Yeah, I read your post. That is why I made the comparison between CCP listening to your claims for reimbursement, and them listening to our suggestions. It is not going to happen.
I have been playing the game for a number of years and CCP have only reimbursed players with additional skill points once, and that situation was far worse than this one.
So, like I said, you are new here :)
Give it a few years and the bittervet club will welcome you with open arms.
Well....there is ONE WAY to get CCPs attention. I will go to my bank and tell them that I was lied to and that a company that I paid is not providing the services that they agreed to and I am being ripped off. All my bank needs it a liable reason and they will cancel the payment that I paid CCP. Is CCP does not listen to the words of the community (when they should be) then they will listen to the sound of money leaving their pockets because of their inability to keep their side of the deal. THAT will get their attention. I am actually starting to feel like I was stolen from and I am being ripped off now. Being prevented from playing Eve Online because CCP messed up (might I say BIG TIME) and now I have now ability to play the game that I am putting money in their pockets to play. So.....ya. I think what you really need is a longer character/corporation/alliance name, Mr. Tigers Eye CatsxFang. Also, isn't it a little redundant to have both Tigers and Cats in that name?
Yes, let's provoke the customers a bit more shall we? Wow....
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KIller Wabbit
The Scope Gallente Federation
122
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Posted - 2012.12.05 16:36:00 -
[15] - Quote
CCP Punkturis wrote:Bienator II wrote:there is a new issue with killmails. some do not load. some do. Those who do not load seem to be broken for everyone.
the window opens but the fitting is empty and the final blow info isn't there, its basically an empty window. I already fixed the issue with kill reports internally, the fix will patched sooooon! soooorry!
Front topic needs to be updated for issues and fixes. Way to chop one down, Punkturis!
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KIller Wabbit
The Scope Gallente Federation
124
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Posted - 2012.12.05 19:57:00 -
[16] - Quote
Two step wrote:KIller Wabbit wrote:
Yes, let's provoke the customers a bit more shall we? Wow....
You do realize I am just as much a customer as you are, right?
Edit - sorry, I swore I read ISD on your tag. My bad.
That said - provoking players while they are mad about a release is not going to help this thread. |
KIller Wabbit
The Scope Gallente Federation
124
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Posted - 2012.12.05 20:12:00 -
[17] - Quote
Could CCP post a roll up or at least a ping every once in a while? Say every 4 hours so as customers around the world come online they can get a sense of progress? People wonder what's going on and silence is not golden. |
KIller Wabbit
The Scope Gallente Federation
125
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Posted - 2012.12.05 20:53:00 -
[18] - Quote
CCP Habakuk wrote:Mr ZZZZZZZZ wrote:more info on issues with loading a freighter.
I have 756,000/864,000 m3 showing on my freighter.
Cannot add a single magnate at 2,500 m3.
same thing with ammo, adding 20,000 units fails. but I can add 10,000 units twice.
this is not good...... Could you please write a bugreport (Press F12 ingame, then "Report Bug") about this? I had a short check on our test server Buckingham and I was not able to reproduce it so far. Please add as many details as possible. Try for example to repackage the freighter and assemble it again. Try it with a different ship. Thanks!
Wonder if this is a version of the POS silo bug - you can add to silo only if you don't land your drag on a stack already there.
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KIller Wabbit
The Scope Gallente Federation
142
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Posted - 2012.12.10 17:40:00 -
[19] - Quote
I think my post was eaten - can't find it in search and otherwise...
Can you no longer cancel a self-destruct? CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
146
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Posted - 2012.12.12 04:47:00 -
[20] - Quote
Maybe CCP Marketing got it right this time. Force all the Retribution comment threads to two obscure threads and then ignore same.
That's statue is looking more and more like it needs assaulting.
There are a lot of points that have been posed that just need explanations - not necessarily a fix. Feedback soon - PLEASE?!
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
146
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Posted - 2012.12.12 05:04:00 -
[21] - Quote
Oh great! A new bug. Undocked - black screen. Hmmm.. just lag. Select warp to target figuring that the server would catch up. Nope. Warp 20 AU, still black. Warp back to station BM, still black. Fudge - can't select station to dock since I can't see it AND my Overview is screwed up as well. Quit game, log back in, every thing fine.
Are we going forwards or backwards on these patches? CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
146
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Posted - 2012.12.12 13:42:00 -
[22] - Quote
geduld wrote:can someone check the jump clone bug also? i have sent a petition 2 days ago and noone answered I jumped from a clone with no implants in a clone with implants and and the training skill show me much more time to train that skill. yesterday jumped back in the clone with no implants and is show me less time to train than the clone with implants.
Check your account mail (out of game). CCP has a fix today and will be reimbursing SP for those who were hit by this.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
148
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Posted - 2012.12.12 17:38:00 -
[23] - Quote
Everseeker wrote:Everseeker wrote:Looking for the top post to be an accurate summary of the previous 55 pages. That being the case, This is going to be "New"
Test Case:
User, 55 Million Skill Points (Me) Clone 1: Bare Clone 2: Full Set, +5 and +4 implants
In Clone 1. Training a skill... shows 14 days, 10 hours to complete. % complete is 5% Exit Ship, Pause skill training, Jump to Clone 2 Open Skill tree, "Apply" training again.
Skill shows 10 days, 1...... blink
:Error Condition: Skill shows 14 days, 10 hours... % complete is now 0% (the skill, with implants, should take 11 days... Since you have 14 days to go, you've done 0%)
swap in a new, untrained skill.... All numbers are correct
The skill that was swapped out... you can see the "correct" time and % complete in the list of trainable skills. However, whenever you try to swap it in, it "Adjusts" to the incorrect values
:Recovery: Log off/In
Skill Sub System now works correctly. Wow, Quick action... From the above post, to http://community.eveonline.com/news/newsFromEve.asp?newsTitle=skill-reimbursement-for-jump-clone-issuein what.... a day?
Do try to keep up. Problem noted looooong before your analysis.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
149
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Posted - 2012.12.16 21:12:00 -
[24] - Quote
Jared Tobin wrote:Kusum Fawn wrote:My mail refuses to stay marked as read. That has also been an issue with me throughout this entire year. There seems to be no rhyme or reason as to which ones stay "unread" but it gets annoying after a year... and still is an issue currently, as it has happened with an email from a few days ago (personal, corporate, alliance and a mailing list). I've filed bug reports, but no one at CCP has responded with anything other then "we are unable to duplicate". Gee, I would have never guessed. Windows 7 Pro 64-bit AMD Phenom II x2 545 (2 CPUs ~3.0GHz), 8G RAM NVIDIA GeForce 9600 GSO
On going problem that's been around for over a year. Sometimes clearing (resetting) mail cache will help - most of the time not. But it's just a polish problem - not a game breaker like so many other bugs. Your best hope - that whatever need you have to keep the offending mail(s) around gets killed and you can delete completely.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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